Creating a Virtual Audience for the Heritage of Ancient Theaters and Odea

نویسنده

  • D. Thalmann
چکیده

The objectives of this work are a recreation of 3D models of selected archaeological open-air and roofed theatres of the Hellenistic and Roman period, and a creation of the real-time crowd engine in order to animate autonomously the virtual audience. We present a methodology for creation of virtual audience using a collection of tools, including custom ones developed specifically for this task and standard 3D modeling application.

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تاریخ انتشار 2004